• About
  • Home
  • Portfolio

Archive for the ‘Design’ Category

You are currently browsing the archives for the Design category.

20 Apr 2009

Being In-House

This is a resurrected post from April 20, 2009. I accidentally deleted it, but was able to resurrect it using Google’s cache.

In-house designers work within a company that is not a design firm or advertising agency. 65% of graphic designers fall into this category, but I feel like we get overlooked. Sometimes an in-house design department is much like an agency within a company, providing services for multiple departments and having a process and structure that resemble those of an independent agency. Articles like this make the assumption that this is the case.

It doesn’t always work that way, though. Many in-house designers are embedded within a non-design department (marketing, for example) and report to a boss who is a businessperson, not a creative director. This boss reports to someone else, who reports to someone else, etc. Direction and changes can come from any number of people, and the designer has to make everyone happy. It becomes very easy to just live in that little, happy box where everyone is copacetic. But how can you be creative and still make everyone happy?

venndiagram1

Design can be an fun, energizing process. I love the discussion and brainstorming that can go into design. But for an in-house designer, these fundamental steps can be forgotten. Often, a design project begins with copy that shows up out of the blue. No concept, no discussion, no direction, an insane turnaround, and along with tons of similar projects. But there it is. And when you have to please a committee, what can a designer do to remain creative without becoming frustrated over all of the limitations?

Here are some of the things I do. Most of which, I should do more.

  1. Write. Word association can lead to visual communication. List visuals that could be associated with each individual word of a headline (or title or product name) and then consider ways that these visuals can be combined to pay off the headline. This is a basic, but powerful design technique that I learned in a class with Ed Brodsky.
  2. Talk to people. Talk to the writer if possible and get their vision. Talk to other designers. This can help you refine your idea, or keep you from spending time developing an approach that is bound to get squashed.
  3. Find inspiration online. Many companies aren’t paying to send designers to conferences to get their creative juices flowing. It’s up to you to keep a list of design sites and blogs bookmarked so you can check them regularly. Better yet, subscribe to those you can via RSS and skim them in Google reader so you can find new content quickly. And follow them on Twitter, too, of course.
  4. Draw. This might not work for everyone, but I find that composition goes much quicker and the results are better if I sketch out some layouts (small — no bigger than a couple inches along the largest dimension) before doing anything digitally.
  5. Show your design to another designer — someone you trust to give you honest feedback. Working in isolation can get you in a rut.
  6. Make suggestions. Once you have come up with some ideas, talk to your boss and express your ideas with inclusive phrases like, “What if we…” and “Your copy makes me think of…” If you don’t say anything, you can miss a rare, creative opportunity. And if you say it the wrong way, you can come across as arrogant.
  7. Create multiple designs. Sometimes this just means multiple layouts, but if you can come up with at least two distinct designs, then you’re better off. Make the one you think your boss wants, but if you have time, make the one you think is best too. This way, you’ve expressed your ideas, and you have an A/B option. Most bosses like options.
  8. Do freelance work at home. From personal experience, working for just one client continually can deaden creativity. When I get home from work, I only want to eat supper, take care of domestic things, and then do something fun or relax a bit. But it’s my responsibility to continually grow and develop, or else I’m going to become irrelevant.

Of course, you still have to please everyone; it’s the nature of the beast. But with these techniques, doing so can be a more creative process, and you might be surprised by the designs that get approved. These are just a few ideas. I’m mostly thinking out loud through this post, and I’d love to hear your thoughts as well — what advice do you have for the in-house designer? What are the restrictions and challenges you deal with?

20 April, 2009 at 22:27 by Mike

Posted in Design | 1 Comment »

5 Apr 2009

First post brought to you by Twitter and the Standby Symbol

I owe the fact that I have a blog now to Twitter. If I hadn’t joined twitter and started following interesting people, I would not have been inspired to create a forum for my own thoughts. It’s fun to be able to share ideas and links through Twitter, but it’s impossible to develop thoughts through that medium. I could post links to other people’s sites and comment on other people’s sites, but this felt a bit hollow. Wouldn’t it be better to put my thoughts on my site rather than other people’s sites, where I have no cohesive presence?

Read the rest of this entry »

5 April, 2009 at 14:34 by Mike

Tags: Design, symbols, Twitter
Posted in Design | 6 Comments »

Newer Entries »
  • Subscribe

    • Entries (RSS)
    • Comments (RSS)
    • Follow me on Twitter
  • Recent Posts

    • Add a Darkening Vignette to Any Photo in Photoshop
    • Cultivating Design for Greatest Yield
    • Design Direction for Strong Results
    • A Word to Forget
    • Though Nexus One Tempted Me, I’m Keeping My Droid
  • Recent Comments

    • Cirlei on Cultivating Design for Greatest Yield
    • Cyril on Stock logos and the demise of customization
    • Fashion Scrubs on Stock logos and the demise of customization
    • Colleen on Create a kaleidoscope image in Illustrator CS3
    • Dennis Richburg on Won’t you be?
  • Categories

    • Design
    • Entertainment
    • Marketing
    • Personal
    • Photography
    • Uncategorized
  • Links

    • Adrants
    • Adscam, George Parker’s blog
    • Armstrong Circus
    • Artrox Thinks
    • Chris Brogan
    • Creative Applications
    • Dani McDaniel
    • Design Shard
    • Geoff Talbot
    • Gissur Simonarson
    • Glitschka Studios
    • Hicks Design
    • HOW Magazine
    • Inspiration Bit
    • James Lileks
    • Jason Latshaw
    • Kristarella
    • Madyson Designs
    • Mashable
    • Niki Brown / Design O’Blog
    • Noah Stokes
    • Proxy Multimedia
    • Shawn Edgell
    • Smashing Magazine
    • Tech Crunch
    • You the Designer
  • What I'm Doing...

    • @ddavidn Definitely should have been scrapped. in reply to ddavidn 1 week ago
    • That Droid commercial with the fake crying conversation is unsufferable. 1 week ago
    • Manhattan. The drink, not the island. 1 week ago
    • Duplicity http://t.co/ywUQHzVS 1 week ago
    • @wiseacre I would, personally, consider that the worst ignorance, not the greatest. in reply to wiseacre 1 week ago
    • More updates...

    Posting tweet...

    Powered by Twitter Tools

  • Recently listened to...

    • Bon Iver – Calgary
    • Chicago Public Media – #154: In Dog We Trust
    • Slate Magazine – Saying No to Social Networking: Manners for the Digital Age #53
    • Of Monsters and Men – Six Weeks
    • Of Monsters and Men – Mountain Sound
    • Of Monsters and Men – Little Talks
    • Of Monsters and Men – Lakehouse
    • Of Monsters and Men – King And Lionheart
Designosophy is proudly powered by WordPress
Entries (RSS) and Comments (RSS).